Diffusion Models: The Complete Guide to Image and Video Generation
Comprehensive deep-dive into diffusion models for generative AI. Covers the mathematical foundations (DDPM, DDIM, score matching), architectures (U-Net, Latent Diffusion, DiT), major models (Stable Diffusion, DALL-E, Flux, Midjourney), controllability (ControlNet, LoRA, IP-Adapter), video generation (Sora, Runway, Kling), and production deployment.
Table of Contents
Diffusion Models: The Complete Guide to Image and Video Generation
Diffusion models have revolutionized generative AI, enabling the creation of photorealistic images, videos, and other media from text descriptions. From Stable Diffusion democratizing image generation to Sora producing cinematic video clips, diffusion-based systems represent the current state-of-the-art in generative modeling.
This guide provides a comprehensive understanding of diffusion models: the mathematical foundations that make them work, the architectural innovations that made them practical, the major model families and their differences, techniques for controlling and editing outputs, extensions to video generation, and production deployment considerations.
Part 1: Mathematical Foundations
Understanding diffusion models requires grasping the elegant mathematical framework underlying them. The core insight is surprisingly simple: learn to reverse a gradual noising process.
The Core Intuition
Imagine taking a photograph and gradually adding random noise to it, step by step, until it becomes pure static—indistinguishable from random noise. This is the forward diffusion process. Now imagine learning to reverse this process: given noisy static, gradually remove noise until a coherent image emerges. This is the reverse diffusion process, and it's what diffusion models learn to do.
The key insight is that while generating images from scratch is extraordinarily difficult, removing a small amount of noise from a slightly noisy image is much easier. By chaining many small denoising steps together, we can transform pure noise into coherent images.
Forward Diffusion Process
The forward process gradually adds Gaussian noise to data over T timesteps. Starting with a clean image x₀, we produce increasingly noisy versions x₁, x₂, ..., x_T until x_T is approximately pure Gaussian noise.
At each step, we add a small amount of noise according to a variance schedule β_t:
q(x_t | x_{t-1}) = N(x_t; √(1-β_t) · x_{t-1}, β_t · I)
This says: to get x_t from x_{t-1}, scale down x_{t-1} slightly (by √(1-β_t)) and add Gaussian noise with variance β_t.
The reparameterization trick allows us to compute x_t directly from x_0 without iterating through all intermediate steps:
Where:
- ᾱ_t = ∏_{s=1}^{t} (1-β_s) is the cumulative product of (1-β) values
- ε ~ N(0, I) is standard Gaussian noise
This formula is crucial for training efficiency: we can jump directly to any noise level without sequential computation.
Noise Schedules
The variance schedule β_t controls how quickly noise is added. The choice of schedule significantly impacts generation quality.
Linear schedule (original DDPM): β increases linearly from β_1 = 10⁻⁴ to β_T = 0.02 over T=1000 steps. Simple but adds noise too quickly in early steps.
Cosine schedule (Improved DDPM): Designed so that ᾱ_t follows a cosine curve, providing more gradual noise addition:
Where s is a small offset (typically 0.008) preventing ᾱ_T from reaching exactly zero.
The cosine schedule preserves more signal in early timesteps, improving generation of fine details. Most modern models use cosine or learned schedules.
Shifted schedules for high-resolution: When generating high-resolution images, standard schedules add too much noise too quickly. Resolution-dependent schedule shifting adjusts the noise levels based on image size:
This keeps the effective signal-to-noise ratio consistent across resolutions.
Reverse Diffusion Process
The reverse process learns to denoise, transforming x_T (pure noise) back to x_0 (clean image). The true reverse distribution q(x_{t-1}|x_t) is intractable, so we train a neural network to approximate it:
p_θ(x_{t-1}|x_t) = N(x_{t-1}; μ_θ(x_t, t), Σ_θ(x_t, t))
The network predicts the mean μ_θ and optionally the variance Σ_θ of the reverse step distribution.
Noise prediction formulation: Rather than predicting μ directly, most implementations train the network to predict the noise ε that was added:
The network ε_θ(x_t, t) takes a noisy image and timestep, outputting the predicted noise. This formulation works better in practice.
v-prediction formulation: An alternative predicts the "velocity" v = √(ᾱ_t)·ε - √(1-ᾱ_t)·x_0, which interpolates between noise and signal prediction. This improves training stability at high noise levels and is used in many modern models including Stable Diffusion 2.x+.
Training Objective
The training objective is remarkably simple: predict the noise that was added. The loss function is:
L = E_{x_0, ε, t} [ ||ε - ε_θ(x_t, t)||² ]
Training proceeds as:
- Sample a clean image x_0 from the dataset
- Sample a random timestep t ~ Uniform(1, T)
- Sample random noise ε ~ N(0, I)
- Compute noisy image: x_t = √(ᾱ_t)·x_0 + √(1-ᾱ_t)·ε
- Predict noise: ε̂ = ε_θ(x_t, t)
- Compute loss: L = ||ε - ε̂||²
- Update network parameters via gradient descent
This is called the denoising score matching objective. The network learns to point toward the data distribution from any noise level.
Score Matching Perspective
An equivalent view comes from score matching. The score of a distribution is the gradient of its log-probability: ∇_x log p(x). The score points toward regions of higher probability.
Diffusion models learn the score function at each noise level:
s_θ(x_t, t) ≈ ∇_{x_t} log q(x_t)
The connection to noise prediction is:
Predicting noise and predicting the score are mathematically equivalent, just scaled differently.
This score matching perspective connects diffusion models to a rich literature on energy-based models and provides theoretical grounding for why the approach works.
DDPM vs DDIM Sampling
DDPM (Denoising Diffusion Probabilistic Models) uses stochastic sampling—each reverse step adds a small amount of random noise:
x_{t-1} = μ_θ(x_t, t) + σ_t · z, where z ~ N(0, I)
This stochasticity means generating the same image twice (even from the same initial noise) produces different results. DDPM typically requires many steps (hundreds to thousands) for quality results.
DDIM (Denoising Diffusion Implicit Models) reformulates sampling as a deterministic process:
x_{t-1} = √(ᾱ_{t-1}) · x̂_0 + √(1-ᾱ_{t-1}) · ε_θ(x_t, t)
Where x̂_0 is the predicted clean image: x̂_0 = (x_t - √(1-ᾱ_t)·ε_θ(x_t,t)) / √(ᾱ_t)
DDIM advantages:
- Deterministic: Same noise → same image (useful for reproducibility)
- Fewer steps: Quality results in 20-50 steps vs 1000 for DDPM
- Interpolation: Can smoothly interpolate between images in latent space
DDIM also supports a "η" parameter controlling stochasticity: η=0 is fully deterministic, η=1 recovers DDPM.
Classifier-Free Guidance (CFG)
Classifier-free guidance dramatically improves generation quality and text adherence. The key idea: train both conditional and unconditional models, then extrapolate toward the conditional direction at inference time.
During training, randomly drop the conditioning (text prompt) some percentage of the time (typically 10-20%), replacing it with a null/empty condition. This trains the model to work both with and without conditioning.
At inference, compute both conditional and unconditional predictions, then extrapolate:
Where:
- ε_θ(x_t, c) is the conditional (text-guided) prediction
- ε_θ(x_t, ∅) is the unconditional prediction
- w is the guidance scale (typically 5-15)
Higher guidance scale means stronger adherence to the prompt but potentially less diversity and more artifacts. Lower scale means more diverse but potentially less prompt-faithful results.
Guidance scale effects:
- w = 1.0: Standard conditional generation (no extrapolation)
- w = 3-5: Light guidance, good diversity
- w = 7-9: Strong guidance, typical for most use cases
- w = 12-20: Very strong guidance, can cause oversaturation and artifacts
Negative Prompts
Classifier-free guidance enables negative prompts—descriptions of what you don't want. The modified formula becomes:
The unconditional prediction is replaced with prediction conditioned on the negative prompt. The model extrapolates away from the negative direction toward the positive.
Common negative prompts include "blurry, low quality, distorted, ugly, deformed" to steer away from common failure modes.
Note on Flux: Flux models use flow matching without negative conditioning. You cannot use negative prompts with Flux—the model was trained without this capability. This simplifies generation but removes one control mechanism.
Samplers and Schedulers
Beyond DDPM and DDIM, many samplers have been developed, each with different speed-quality tradeoffs. Understanding samplers is crucial for practical use.
Euler and Euler Ancestral (Euler a):
- Euler: Simple, fast, deterministic. Good baseline sampler.
- Euler a: Adds stochasticity (ancestral sampling). More creative/varied outputs but doesn't converge—different step counts produce different images.
DPM-Solver Family: DPM-Solver++ uses higher-order ODE solvers for faster convergence:
- DPM++ 2M: Second-order multistep solver. Fast, converges well. Excellent default choice.
- DPM++ 2M Karras: Uses Karras noise schedule (smaller steps near the end). Often better quality at low step counts.
- DPM++ SDE: Stochastic variant. More varied outputs but doesn't converge.
- DPM++ SDE Karras: Stochastic with Karras schedule. Good for artistic variation.
- DPM++ 2S a: Second-order single-step ancestral. Creative outputs.
UniPC: Unified predictor-corrector framework. Fast convergence, good quality in 10-20 steps. Often matches DPM++ quality with fewer steps.
LMS (Linear Multi-Step): Classic numerical method. Stable but slower convergence than modern alternatives.
Karras Schedulers: Samplers labeled "Karras" use the noise schedule from Karras et al. The key insight: use smaller noise steps near the end of denoising, where fine details are resolved. This improves quality especially at lower step counts.
Sampler Selection Guide:
| Use Case | Recommended Sampler | Steps |
|---|---|---|
| Fast iteration/testing | DPM++ 2M, UniPC | 10-15 |
| Quality generation | DPM++ 2M Karras | 20-30 |
| Photorealistic | DPM++ SDE Karras | 25-35 |
| Reproducible results | Euler, DPM++ 2M | 20-30 |
| Creative/artistic | Euler a, DPM++ 2S a | 20-30 |
| SDXL specifically | DPM++ 2M Karras, DDIM | 25-40 |
Convergence: Convergent samplers (Euler, DPM++ 2M) produce increasingly similar images as step count increases. Non-convergent/ancestral samplers (Euler a, DPM++ SDE) produce different images at different step counts. Choose convergent samplers when reproducibility matters.
Part 2: Neural Network Architectures
The mathematical framework needs a powerful neural network to learn the denoising function. Architecture choices significantly impact generation quality, speed, and capabilities.
The U-Net Architecture
The U-Net is the original and still widely-used architecture for diffusion models. Originally developed for biomedical image segmentation, it's perfectly suited for denoising.
Structure:
Input (noisy image) → Encoder → Bottleneck → Decoder → Output (predicted noise)
↓ ↑
Skip connections ───────────┘
Encoder path: Series of downsampling blocks that reduce spatial resolution while increasing channel depth. Each block typically contains:
- Convolutional layers
- Group normalization
- Activation (SiLU/Swish)
- Downsampling (strided conv or pooling)
Bottleneck: Processes the most compressed representation. Often includes attention layers for global context.
Decoder path: Mirror of encoder, upsampling back to original resolution. Each block contains:
- Upsampling (transposed conv or interpolation + conv)
- Convolution layers
- Group normalization
- Activation
Skip connections: Crucial for quality. Connect encoder blocks to corresponding decoder blocks at the same resolution. Allow fine spatial details to bypass the bottleneck.
Timestep conditioning: The network must know the current noise level. Timesteps are embedded using sinusoidal positional encodings (like transformers), then injected via:
- Addition to feature maps
- FiLM (Feature-wise Linear Modulation): scale and shift activations
- Adaptive Group Normalization: modulate normalization parameters
Attention layers: Self-attention layers in the U-Net capture long-range dependencies. Typically added at lower resolutions (16×16, 32×32) where the computational cost is manageable. Cross-attention layers enable text conditioning.
Cross-Attention for Text Conditioning
Text prompts guide generation through cross-attention layers. The process:
-
Text encoding: The prompt is tokenized and processed by a text encoder (CLIP, T5, etc.) producing text embeddings of shape [sequence_length, embedding_dim]
-
Cross-attention: In cross-attention layers:
- Query (Q): derived from image features
- Key (K) and Value (V): derived from text embeddings
CodeAttention(Q, K, V) = softmax(QK^T / √d_k) · V -
Information flow: Each spatial location in the image attends to all text tokens, incorporating relevant semantic information.
This mechanism allows precise spatial control—attention maps reveal which image regions attend to which words.
Latent Diffusion Models (LDM)
Latent Diffusion Models (the architecture behind Stable Diffusion) perform diffusion in a compressed latent space rather than pixel space. This dramatically reduces computational cost.
Architecture:
Image (512×512×3) → VAE Encoder → Latent (64×64×4) → Diffusion → VAE Decoder → Image
VAE (Variational Autoencoder):
- Encoder: Compresses images to latent representations (typically 8× downsampling)
- Decoder: Reconstructs images from latents
- Trained separately on image reconstruction, then frozen during diffusion training
Benefits:
- 8×8 = 64× fewer pixels to process: 512×512 image → 64×64 latent
- Computational savings: Attention is O(n²); reducing n by 8× saves 64×
- Semantic compression: Latent space captures semantic content, not just pixels
Latent channels: Typical latent spaces use 4 channels (not 3 like RGB). This provides sufficient capacity for reconstruction while being more compact than pixels.
Training: Diffusion model trains entirely in latent space:
- Encode training images to latents: z_0 = Encoder(x_0)
- Apply forward diffusion: z_t = √(ᾱ_t)·z_0 + √(1-ᾱ_t)·ε
- Train to predict noise: L = ||ε - ε_θ(z_t, t, c)||²
Inference:
- Sample initial noise: z_T ~ N(0, I)
- Iteratively denoise in latent space: z_T → z_{T-1} → ... → z_0
- Decode to pixels: x_0 = Decoder(z_0)
VAE Architecture Details
The VAE is crucial for latent diffusion quality. Poor VAE = blurry or artifact-prone images regardless of diffusion model quality.
Encoder architecture:
Input (H×W×3) → ConvBlocks ↓ → ConvBlocks ↓ → ConvBlocks ↓ → Conv → Mean, LogVar (H/8×W/8×4)
Multiple downsampling stages, typically using residual blocks. Final layer produces mean and log-variance for the variational posterior.
Reparameterization: z = mean + std × ε (where ε ~ N(0,1)) enables gradient flow.
Decoder architecture:
Latent (H/8×W/8×4) → ConvBlocks ↑ → ConvBlocks ↑ → ConvBlocks ↑ → Conv → Output (H×W×3)
Mirror of encoder with upsampling. Modern VAEs often use attention layers for better global coherence.
Training losses:
- Reconstruction loss: L1 or L2 between input and reconstruction
- Perceptual loss: Difference in VGG features (captures high-level structure)
- Adversarial loss: GAN discriminator for sharper outputs
- KL divergence: Regularizes latent distribution toward standard normal
KL weight: Typically small (e.g., 10⁻⁶) to prioritize reconstruction quality. Higher KL weight = smoother latent space but blurrier reconstructions.
Diffusion Transformers (DiT)
Diffusion Transformers replace the U-Net with a transformer architecture. This is the architecture behind DALL-E 3, Sora, Stable Diffusion 3, and Flux.
Why transformers?
- Scalability: Transformers scale predictably with compute (established scaling laws)
- Simplicity: Pure attention, no complex U-Net skip connections
- Flexibility: Handle variable sequence lengths naturally
- Proven: Massive investment in transformer optimization
DiT Architecture:
Latent patches → Linear embedding → [Transformer blocks] × N → Linear → Noise prediction
Patchification: Divide latent into patches (e.g., 2×2), flatten and linearly embed. A 64×64×4 latent with 2×2 patches = 1024 tokens of dimension d.
Transformer blocks: Standard transformer blocks with:
- Multi-head self-attention
- Feed-forward network (MLP)
- Layer normalization
Conditioning: Timestep and text conditioning via:
- AdaLN (Adaptive Layer Norm): Predict scale and shift parameters from conditioning
- AdaLN-Zero: Initialize conditioning to zero for stable training
- Cross-attention: For detailed text conditioning
Position embeddings:
- Learnable absolute positions
- 2D sinusoidal positions (row + column)
- RoPE (Rotary Position Embeddings) for resolution generalization
Scaling results (from DiT paper):
- DiT-XL/2 (675M params): FID 2.27 on ImageNet 256×256
- Larger models consistently improve
- Compute-optimal scaling similar to language models
Multi-Modal Diffusion Transformer (MMDiT)
MMDiT, used in Stable Diffusion 3, extends DiT for better text-image interaction:
Separate streams: Text and image have separate transformer streams that interact:
Text tokens → [Transformer blocks with cross-attention] → Text output
↕ (cross-attention)
Image tokens → [Transformer blocks with cross-attention] → Noise prediction
Bidirectional attention: Unlike standard cross-attention (image attends to text), MMDiT allows:
- Image tokens attend to text tokens
- Text tokens attend to image tokens
This bidirectional flow improves prompt adherence and semantic understanding.
T5 + CLIP dual encoding: SD3 uses both:
- CLIP text encoder: Good at visual concepts
- T5 encoder: Better at complex language understanding
The combined representation captures both visual-semantic alignment (CLIP) and nuanced text understanding (T5).
Rectified Flow and Flow Matching
Rectified Flow (used in Stable Diffusion 3 and Flux) reformulates diffusion as learning straight paths between noise and data:
Standard diffusion: Curved paths through data space, learned via score matching.
Rectified flow: Learn to transport mass from noise distribution to data distribution along straight lines:
The network learns to predict velocity v given x_t and t.
Benefits:
- Straighter paths: Fewer sampling steps needed
- Simpler training: Direct velocity prediction
- Better coupling: Noise and data are paired more sensibly
Sampling: Euler integration along learned velocity field:
x_{t-Δt} = x_t - Δt · v_θ(x_t, t)
Stable Diffusion 3 uses rectified flow, achieving good quality in 20-28 steps.
Part 3: Major Model Families
The diffusion model landscape includes several distinct families, each with different architectures, training approaches, and capabilities.
Stable Diffusion Evolution
Stable Diffusion from Stability AI democratized image generation through open-source releases.
SD 1.x (2022):
- Latent diffusion with U-Net
- 860M parameters
- CLIP text encoder (OpenCLIP ViT-L/14)
- Trained on LAION-5B subset
- 512×512 native resolution
- v-prediction, linear noise schedule
SD 2.x (2022-2023):
- OpenCLIP ViT-H/14 (larger text encoder)
- Improved VAE
- 768×768 resolution variant
- Depth-to-image model
- Negative prompts work better
- Some controversy: filtered training data, different aesthetic
SDXL (2023):
- Significantly larger U-Net (2.6B parameters)
- Dual text encoders: CLIP ViT-L + OpenCLIP ViT-bigG
- 1024×1024 native resolution
- Two-stage generation: base model + refiner
- Micro-conditioning: crop coordinates, original size
- Better prompt following and image quality
SDXL Turbo / Lightning (2023-2024):
- Adversarial diffusion distillation
- 1-4 step generation (vs 20-50 for SDXL)
- Trades some quality for speed
- Enables real-time generation
SD 3 and SD 3.5 (2024):
- MMDiT architecture (transformer-based)
- Rectified flow training
- Triple text encoders: CLIP ViT-L + OpenCLIP ViT-bigG + T5-XXL
- Improved text rendering in images
- Better prompt adherence
- Multiple sizes: SD3 Medium (2B), SD3.5 Large (8B), SD3.5 Large Turbo
Key characteristics across versions:
- Open weights (enabling research and fine-tuning)
- Active community (LoRAs, ControlNets, extensions)
- Multiple deployment options (local, cloud, API)
DALL-E Series
DALL-E from OpenAI pioneered text-to-image generation.
DALL-E 1 (2021):
- Discrete VAE + autoregressive transformer
- Generates image tokens sequentially
- 12B parameter transformer
- Demonstrated text-to-image concept
DALL-E 2 (2022):
- CLIP image embeddings as intermediate representation
- Prior network: text → CLIP image embedding
- Decoder: CLIP embedding → image (diffusion-based)
- Unidirectional: CLIP embedding bridges text and image
- 1024×1024 resolution
- Inpainting and variations
DALL-E 3 (2023):
- Complete redesign
- Diffusion Transformer architecture
- Training on highly detailed image captions (GPT-4 generated)
- Exceptional prompt following
- Native text rendering in images
- Integrated with ChatGPT for prompt rewriting
- Safety measures built into training and inference
Key innovations from DALL-E 3:
- Caption improvement: Training on detailed, accurate captions dramatically improves prompt adherence
- Prompt rewriting: ChatGPT expands and clarifies user prompts before generation
- Text rendering: Direct training on text in images enables readable text generation
Midjourney
Midjourney has become the aesthetic benchmark for AI image generation, though its architecture is proprietary.
Known characteristics:
- Likely diffusion-based
- Trained with strong aesthetic curation
- Discord-based interface (unique UX)
- Exceptional at artistic, stylized imagery
- Strong default style (the "Midjourney look")
- V1-V6 versions with increasing capability
- V6+ includes text rendering, better realism
Strengths:
- Artistic quality and coherence
- Strong default aesthetics
- Good at abstract concepts and artistic styles
- Large, engaged user community
Limitations:
- Closed source (no local deployment)
- Discord-only interface (API limited)
- Less control than open alternatives
- Monthly subscription required
Flux (Black Forest Labs)
Flux from Black Forest Labs (founded by key Stable Diffusion creators) represents the current state-of-the-art in open image generation.
Flux.1 variants (2024):
- Flux.1 [pro]: Best quality, API only, commercial use
- Flux.1 [dev]: Open weights, non-commercial license, guidance-distilled
- Flux.1 [schnell]: Open weights, Apache 2.0, 4-step generation
Flux.1.1 and Flux 2 (2024-2025):
- Flux.1.1 [pro]: Faster generation, improved quality, prompt adherence, and diversity
- Flux.1.1 [pro] Ultra: 4× higher resolution without speed penalty
- Flux.1.1 [pro] Raw: Hyper-realistic, candid-style images
- Flux 2: Major improvements in coherence, detail quality, and speed
- Flux Kontext: Context-aware editing and smarter scene understanding
Architecture:
- 12B parameter rectified flow transformer
- Dual text encoders: CLIP ViT-L + T5-XXL (T5 enables superior text understanding)
- Rotary position embeddings (resolution flexible)
- Dual-stream processing: Simultaneously analyzes global composition and local details
- Parallel attention blocks for efficiency
Key Innovations:
- Guidance distillation: Flux.1 [dev] trained to internalize CFG—no guidance scale needed at inference, no unconditional forward pass
- Flow matching training: Rectified flow for efficient, straight-path sampling
- No negative prompts: Flux wasn't trained with negative conditioning—you can't tell it what to avoid, but prompt adherence is better for what you do want
- Text rendering: T5 encoder enables excellent text generation in images
Why Flux excels:
- T5 text encoder understands complex, nuanced prompts
- Larger model (12B vs 2.6B for SDXL) captures more detail
- Flow matching produces cleaner outputs than score-based diffusion
- Training methodology emphasizes prompt fidelity
Flux vs SDXL comparison:
| Aspect | Flux | SDXL |
|---|---|---|
| Quality | Higher (photorealism, details) | Good |
| Text in images | Excellent | Poor |
| Prompt following | Superior | Good |
| Speed | Slower | Faster |
| VRAM | 16GB+ recommended | 8GB+ workable |
| ControlNet | Limited availability | Extensive ecosystem |
| LoRA ecosystem | Growing | Massive |
| Negative prompts | Not supported | Supported |
When to choose Flux: Photorealism, text rendering, complex prompts, maximum quality. When to choose SDXL: Speed, ControlNet workflows, extensive LoRA use, lower VRAM.
Imagen and Parti (Google)
Imagen:
- Text-to-image diffusion model
- T5-XXL text encoder (much larger than CLIP)
- Cascaded diffusion: 64×64 → 256×256 → 1024×1024
- Dynamic thresholding for improved CFG
- DrawBench benchmark for evaluation
Parti:
- Autoregressive approach (not diffusion)
- ViT-VQGAN for image tokenization
- 20B parameter transformer
- Demonstrated scaling improves quality
Imagen 2 / 3:
- Integrated into Google products
- Improved quality and capabilities
- Powers image generation in Gemini
Ideogram and Others
Ideogram:
- Exceptional text rendering (best in class)
- "Magic Prompt" for prompt enhancement
- Strong at typography and graphic design
- Free tier available
Playground AI:
- Playground v2.5: Open weights, aesthetic-focused
- Competitive with Midjourney on artistic images
- Commercial-friendly licensing
Leonardo AI:
- Platform with multiple fine-tuned models
- Strong game asset generation
- Built-in editing tools
- Active community model sharing
Part 4: Controllability and Editing
Raw text-to-image generation provides limited control. Advanced techniques enable precise spatial, stylistic, and semantic control.
ControlNet
ControlNet enables spatial control through conditioning images (edges, poses, depth maps, etc.).
Architecture:
Text prompt ──────────────────────────────────────────→ U-Net → Output
↑
Control image → Copy of U-Net encoder → Zero convolutions ─┘
How it works:
- Clone the U-Net encoder weights (trainable copy)
- Process control image through the cloned encoder
- Add control features to main U-Net via zero-initialized convolutions
- Zero initialization ensures training starts from working diffusion model
Control types:
- Canny edges: Line art, outlines
- HED/PIDI soft edges: Softer edge detection
- Depth: MiDaS depth maps for spatial structure
- Normal maps: Surface orientation
- OpenPose: Human body pose keypoints
- Segmentation: Semantic region maps
- Scribbles: Rough user sketches
- Lineart: Clean line drawings
- QR codes: Generate images that are scannable QR codes
- Tile: For upscaling and detail enhancement
- IP2P: Instruction-based editing
Multi-ControlNet: Combine multiple control signals:
# Combine pose + depth control
controlnets = [pose_controlnet, depth_controlnet]
control_images = [pose_image, depth_image]
control_weights = [1.0, 0.8]
Control weights: Adjust influence per control type and per timestep.
IP-Adapter
IP-Adapter (Image Prompt Adapter) enables conditioning on reference images, transferring style or content.
Architecture:
Reference image → Image encoder (CLIP) → Projection → Cross-attention (added to existing)
Key insight: Instead of modifying the U-Net, add new cross-attention layers for image tokens alongside text cross-attention.
Variants:
- IP-Adapter: Basic image conditioning
- IP-Adapter Plus: Higher resolution CLIP features, better detail
- IP-Adapter Face: Specialized for face transfer (CLIP + face embedding)
- IP-Adapter Full Face: Even stronger face identity preservation
Use cases:
- Style transfer: Reference image defines artistic style
- Subject consistency: Same character across images
- Face transfer: Apply face identity to new contexts
- Composition reference: Use image as layout guide
Combination: IP-Adapter works with ControlNet—use IP-Adapter for style/subject, ControlNet for spatial layout.
Face Identity Preservation: InstantID, PuLID, and FaceID
Beyond general IP-Adapter, specialized methods exist for preserving facial identity—crucial for consistent character generation.
InstantID (2024): Zero-shot face identity transfer using a single reference image.
How it works:
- InsightFace extracts face embedding from reference image
- IP-Adapter injects the face embedding into cross-attention
- ControlNet uses facial landmarks (5 keypoints: eyes, nose, mouth corners) for spatial guidance
- Combined, these preserve identity while allowing pose/expression changes
Key advantages:
- Single image required (no training)
- ~82-86% facial recognition similarity to source
- Compatible with existing LoRAs and ControlNets
- Doesn't modify UNet weights
PuLID (Pure and Lightning ID, 2024): Next-generation identity preservation with higher fidelity.
Improvements over InstantID:
- More sophisticated face feature extraction
- Contrastive learning for better identity disentanglement
- Higher identity fidelity in testing
- Better detail preservation (skin texture, facial structure)
Tradeoffs:
- Higher VRAM usage
- Slower generation
- More restrictive on expression changes
IP-Adapter FaceID: Earlier approach using InsightFace embeddings with IP-Adapter.
- Variants: FaceID, FaceID Plus, FaceID Portrait
- More flexible expressions than InstantID/PuLID
- Lower identity fidelity
- Fastest of the three approaches
Comparison:
| Method | Identity Fidelity | Expression Flexibility | Speed | VRAM |
|---|---|---|---|---|
| PuLID | Highest | Most restrictive | Slowest | Highest |
| InstantID | High | Balanced | Medium | Medium |
| FaceID | Moderate | Most flexible | Fastest | Lowest |
Practical guidance:
- For maximum likeness: PuLID
- For balanced results: InstantID
- For creative flexibility: FaceID
- For production speed: FaceID or InstantID
Flux-based face methods: PuLID has been adapted for Flux models. EcomID combines InstantID and PuLID approaches. None achieve 100% face matching, but results continue improving.
T2I-Adapter
T2I-Adapter is a lightweight alternative to ControlNet for adding spatial control.
Architecture differences:
- ControlNet: Copies entire U-Net encoder (~1.4B params for SD 1.5)
- T2I-Adapter: Small adapter networks (~80M params)
How it works:
- Adapter processes control image through lightweight CNN
- Features are added to U-Net at multiple resolutions
- Much smaller memory footprint than ControlNet
Tradeoffs:
- Lighter weight, faster training
- Less precise control than ControlNet
- Fewer pre-trained adapters available
- Can be combined more easily (lower memory)
When to use: When memory is constrained, when combining many control signals, or when ControlNet precision isn't required.
LoRA Fine-Tuning
LoRA (Low-Rank Adaptation) enables efficient fine-tuning of diffusion models on custom concepts, styles, or subjects.
How LoRA works: Instead of fine-tuning all weights W, decompose the update as low-rank matrices:
W' = W + ΔW = W + BA
Where:
- W is the original weight matrix (frozen)
- B is a small matrix (d × r)
- A is a small matrix (r × d)
- r is the rank (typically 4-128, much smaller than d)
Parameter efficiency: For a 1024×1024 weight matrix:
- Full fine-tuning: 1M parameters
- LoRA rank 4: 8K parameters (125× reduction)
LoRA for diffusion:
- Apply to cross-attention layers (most impact)
- Optionally apply to self-attention and FFN
- Train on small dataset (5-50 images typical)
- Can represent: styles, characters, objects, concepts
Training a LoRA:
# Typical LoRA training config
learning_rate: 1e-4
train_batch_size: 1
max_train_steps: 1000-3000
lora_rank: 4-32
target_modules: ["to_q", "to_k", "to_v", "to_out.0"] # Cross-attention
Composing LoRAs: Multiple LoRAs can be combined at inference:
# Merge multiple LoRAs with weights
pipe.load_lora_weights("style_lora", weight=0.8)
pipe.load_lora_weights("character_lora", weight=0.6)
DreamBooth
DreamBooth fine-tunes the entire model (or LoRA) to learn specific subjects from a few images.
Key innovation: Use a rare token identifier (e.g., "sks") to represent the subject:
- Train on: "a photo of sks dog"
- Generate with: "sks dog wearing a hat"
Prior preservation: Generate images of the class ("dog") during training to prevent:
- Language drift (forgetting what "dog" means generally)
- Overfitting to training poses/contexts
Training:
- Collect 5-20 images of subject
- Caption each: "a [identifier] [class]" (e.g., "a sks dog")
- Generate prior images: "a dog", "a dog running", etc.
- Train on both subject images and prior images
- Regularization weight balances subject learning vs. prior preservation
DreamBooth + LoRA: Combine DreamBooth training with LoRA for efficient subject learning without full model fine-tuning.
Dataset Curation for Fine-Tuning
The quality of your training data determines the quality of your fine-tuned model. Poor data produces poor results regardless of training settings.
Dataset size guidelines:
- Subject/character LoRA: 5-20 high-quality images
- Style LoRA: 20-100 images representing the style
- DreamBooth: 5-15 images typically sufficient
- Full fine-tuning: Thousands to millions of images
Image quality requirements:
- Resolution: At least 1024×1024 for SDXL (512×512 for SD 1.5). Upscaled images introduce artifacts.
- Sharpness: Avoid blurry, motion-blurred, or out-of-focus images
- Format: PNG preferred for quality; JPEG acceptable
- Variety: Different angles, lighting, backgrounds, poses
Subject-specific guidance:
- Include only the subject—crop out distracting backgrounds
- Vary poses, expressions, and contexts
- Maintain consistent subject (same person, same object)
- Avoid other subjects in frame
Captioning/annotation:
- Every image needs a caption describing its content
- Use consistent trigger words: "a photo of sks person" or "in the style of xyz"
- Detailed captions improve quality: describe pose, lighting, background
- Tools: BLIP-2, Florence-2, or GPT-4V for automated captioning
- Manual review recommended for quality
Caption format examples:
# For subject learning
"a photo of sks man, wearing a blue shirt, standing outdoors, natural lighting"
"sks man smiling, close-up portrait, studio lighting, neutral background"
# For style learning
"a landscape painting in xyz style, mountains, sunset colors, impressionist brushstrokes"
Common mistakes:
- Too few images (model can't generalize)
- Too many similar images (overfits to one pose/angle)
- Inconsistent subject across images
- Poor captions or no captions
- Mixed subjects in single images
- Low resolution or heavily compressed images
Regularization/prior preservation images: For DreamBooth, generate or collect images of the general class to prevent forgetting:
- Training "sks dog" → include generic "dog" images
- Ratio typically 1:1 to 1:4 (subject : class images)
- Prevents the model from forgetting what "dog" means generally
Textual Inversion
Textual Inversion learns new "words" (token embeddings) for concepts rather than modifying model weights.
How it works:
- Add new token(s) to vocabulary (e.g., "
") - Initialize embedding randomly or from related word
- Train only the new embedding(s), freeze everything else
- Use in prompts: "a painting of
by Van Gogh"
Advantages:
- Very small file size (just the embedding vector)
- No model modification
- Combine unlimited embeddings
Disadvantages:
- Less expressive than LoRA (only modifies text representation)
- Harder to capture complex subjects
- May require more training images
Image Editing Techniques
Inpainting: Regenerate masked regions while preserving the rest.
How it works:
- User provides: original image + binary mask
- Encode original image to latent
- During denoising, at each step:
- Denoise the full latent
- Replace unmasked regions with original latent (at appropriate noise level)
- Continue denoising
Inpainting models: Some models are specifically trained for inpainting with the mask as additional input channel. These produce better results at mask boundaries.
Outpainting: Extend images beyond their original boundaries.
- Similar to inpainting but mask covers new regions
- Uncrop/extend in any direction
- Challenging: model must imagine consistent content
Img2img (Image-to-Image):
- Encode source image to latent
- Add noise to a specified level (strength parameter, e.g., 0.7)
- Denoise with text prompt guidance
- Lower strength = closer to original; higher = more creative freedom
SDEdit: Simpler img2img approach—add noise, denoise with new prompt. Works without specialized training.
InstructPix2Pix: Follow editing instructions:
- Input: image + instruction ("make it winter")
- Output: edited image
- Trained on synthetic edit triplets generated by GPT + Stable Diffusion
Prompt-to-Prompt: Control editing by manipulating cross-attention maps:
- Identify attention associated with source concept
- Replace/modify for target concept
- Enables: word swap, attention refinement, structural editing
ADetailer: Automatic Face and Hand Fixing
ADetailer (After Detailer) automatically detects and fixes common problem areas like faces and hands.
How it works:
- Generate initial image normally
- ADetailer detects faces/hands using YOLO or MediaPipe models
- Creates masks around detected regions
- Runs inpainting on each detected region at higher detail
- Composites fixed regions back into original image
Detection models:
- face_yolo8n.pt: Fast face detection (recommended default)
- face_yolo8s.pt: More accurate face detection
- hand_yolo8n.pt: Hand detection
- person_yolo8n.pt: Full body detection
- mediapipe_face: Alternative face detection
Key settings:
- Detection confidence: Threshold for what counts as a face (0.3-0.5 typical)
- Mask dilation: Expand mask beyond detected region
- Inpainting denoising strength: How much to change (0.3-0.5 for faces)
- Separate prompts: Different prompt for face region
When to use:
- Small faces in group shots
- Distant subjects where faces lack detail
- Hand correction (with hand model)
- Any time faces come out distorted
Limitations:
- Adds generation time (runs inpainting per detected region)
- Can over-smooth faces if denoising strength too high
- May not detect stylized/anime faces well (use appropriate model)
Regional Prompting and Multi-Subject Composition
Generating multiple distinct subjects (e.g., "a man and a woman") often causes attribute mixing—both subjects share characteristics. Regional prompting solves this.
Regional Prompter (A1111 extension):
Divides the image into regions, each with its own prompt:
# Divide image into left and right halves
ADDCOL
a woman with red hair, wearing blue dress
ADDCOL
a man with black hair, wearing green suit
Division modes:
- Columns (ADDCOL): Divide horizontally
- Rows (ADDROW): Divide vertically
- 2D regions: Combine rows and columns for grid
- Custom ratios:
1:2for uneven divisions
Generation modes:
- Attention mode: Modifies cross-attention (default, usually best)
- Latent mode: Separates latent space regions (better for distinct subjects)
Latent Couple (alternative approach):
- Define arbitrary mask regions (not just rectangles)
- Paint zones where each prompt takes effect
- More flexible but more complex setup
Tips for multi-character compositions:
- Use regional prompting for basic separation
- Add ControlNet pose for precise positioning
- Use ADetailer with
[SEP]to fix faces separately - Lower LoRA weights to reduce attribute bleeding
- Consider generating characters separately and compositing
Common issues:
- Color bleeding: Reduce region overlap, use latent mode
- Style inconsistency: Add style keywords to all regions
- Boundary artifacts: Use gradient/feathered regions
SDXL Refiner Model
SDXL introduced a two-stage pipeline with a specialized refiner model for final denoising steps.
How it works:
- Base model generates image from pure noise (steps 0-80%)
- Refiner model takes over for final steps (steps 80-100%)
- Refiner specializes in high-frequency details and texture
Why a separate refiner?
- Different noise levels require different skills
- Early steps: composition, structure, major elements
- Late steps: fine details, textures, sharpening
- Specialized models can optimize for each phase
Usage patterns:
# Base generates to step 0.8, refiner finishes
base_output = base_pipe(prompt, output_type="latent", denoising_end=0.8)
refined = refiner_pipe(prompt, image=base_output, denoising_start=0.8)
When to use refiner:
- Photorealistic images (improves skin, hair, texture)
- Detailed scenes with fine elements
- When base output looks "soft" or lacking detail
When to skip refiner:
- Stylized/artistic images (may over-sharpen)
- Speed is priority (adds ~40% generation time)
- Using certain LoRAs that conflict with refiner
Practical tips:
- Handoff point (0.8) can be adjusted—lower = refiner does more
- Refiner uses same prompt as base
- Some LoRAs only work with base, not refiner
- Many users skip refiner and use upscalers instead
Upscaling and Super-Resolution
Generated images often need upscaling for print or high-resolution display. Several approaches exist.
AI Upscalers (trained super-resolution models):
Real-ESRGAN: Most popular general-purpose upscaler.
- 4× upscaling with good detail preservation
- Variants: RealESRGAN_x4plus (general), RealESRGAN_x4plus_anime (anime)
- Fast inference, widely supported
4x-UltraSharp: Community-trained upscaler.
- Often preferred for photorealistic content
- Better texture preservation than default ESRGAN
- Available in ComfyUI and A1111
SwinIR: Transformer-based upscaler.
- Higher quality than ESRGAN in some cases
- Slower inference
- Good for maximum quality when speed doesn't matter
Latent Upscaling (using diffusion model):
Tiled upscale with ControlNet Tile:
- Upscale image with basic interpolation (bilinear/lanczos)
- Process through diffusion with ControlNet Tile
- Tile model adds detail consistent with original
- Best quality but slowest
Ultimate SD Upscale: A1111 extension combining:
- AI upscaler for initial upscale
- Tiled img2img for detail enhancement
- Seam fixing between tiles
Choosing an approach:
| Method | Quality | Speed | Use Case |
|---|---|---|---|
| Real-ESRGAN | Good | Fast | Quick upscaling, general use |
| 4x-UltraSharp | Better | Fast | Photorealistic content |
| Tiled + ControlNet | Best | Slow | Maximum quality, print |
| SDXL Refiner | Good | Medium | Built-in detail enhancement |
Upscaling workflow:
- Generate at native resolution (1024×1024 for SDXL)
- Select best generation
- Upscale 2-4× with AI upscaler
- Optionally: tiled img2img for added detail
- Final result: 2048×2048 to 4096×4096
Part 5: Video Generation
Extending diffusion models to video generation introduces temporal consistency challenges but enables remarkable capabilities.
Temporal Consistency Challenge
Video generation must solve:
- Frame-to-frame consistency: Objects shouldn't flicker or change appearance
- Motion coherence: Movement should be smooth and physically plausible
- Temporal logic: Events should follow logical sequences
- Longer context: Videos have many more frames than a single image
Video Diffusion Architectures
Approaches to temporal modeling:
3D U-Net: Extend 2D convolutions to 3D (height × width × time):
2D Conv: [H, W, C] → [H, W, C']
3D Conv: [T, H, W, C] → [T, H, W, C']
Temporal attention: Interleave spatial attention with temporal attention:
Spatial attention: Each frame attends to itself
Temporal attention: Each position attends across time
Factorized attention: Process spatial and temporal dimensions separately for efficiency:
Input [T, H, W, C]
→ Reshape to [T×H×W, C], spatial attention
→ Reshape to [H×W, T, C], temporal attention
Sora (OpenAI)
Sora represents the frontier of video generation (as of late 2024).
Architecture insights (from technical report):
- Spacetime patches: Video treated as 3D patches (like ViT but spatiotemporal)
- DiT backbone: Diffusion Transformer, scaled up significantly
- Variable resolution/duration: Trains on native aspect ratios and lengths
- Emergent capabilities: 3D consistency, long-range coherence, physics simulation
Capabilities:
- Up to 60 seconds of video
- 1080p resolution
- Text-to-video generation
- Image-to-video (animate images)
- Video-to-video (style transfer, editing)
- Video extension (forward and backward)
- Multiple shots and camera movements
Spacetime latent patches:
Video [T, H, W, 3] → VAE → Latents [T', H', W', C] → Patches [N, D]
Videos are compressed spatiotemporally before patchification, making long videos tractable.
Training scale:
- Trained on massive video dataset
- Native resolution training (no fixed size)
- Long-context training (minutes of video)
- Emergent physics understanding (not explicitly programmed)
Veo (Google)
Veo 2 (2024) from Google DeepMind:
- 4K resolution support
- Up to 2 minutes of video
- Native audio generation (Veo 2)
- Strong prompt following
- Physical realism and lighting
Technical approach:
- Flow matching / rectified flow base
- Cascaded generation for resolution
- Audio-video joint modeling
Runway Gen-3 and Gen-4
Runway pioneered commercial video generation:
Gen-1 (2023): Video-to-video style transfer Gen-2 (2023): Text-to-video, image-to-video Gen-3 Alpha (2024):
- 10 seconds of video
- Strong motion control
- Better temporal consistency
- "Motion Brush" for local motion control
Gen-4 (anticipated):
- Longer duration
- Higher resolution
- Better coherence
- Extended editing capabilities
Kling (Kuaishou)
Kling from Chinese company Kuaishou:
- Up to 5 minutes of video generation
- Strong physical simulation
- Character consistency across long videos
- Motion interpolation capabilities
Pika Labs
Pika 1.0:
- 3-second clips
- Good motion quality
- Lip sync capabilities
- "Modify region" editing
Video Editing and Control
Video ControlNet: Extend image ControlNet to video:
- Apply control to each frame
- Temporal smoothing of control signals
- Types: pose sequences, depth video, edge video
Motion transfer: Extract motion from source video, apply to different content.
Character consistency: Maintain character appearance across scenes:
- IP-Adapter for video
- Training on character-specific data
- Reference frame attention
Animating images:
- Single image → video (Stable Video Diffusion, Runway)
- Specify camera motion (zoom, pan, rotate)
- I2V (Image-to-Video) models
Stable Video Diffusion (SVD)
SVD from Stability AI:
- Open weights video generation
- Image-to-video (animate single image)
- 14-25 frames at ~576×1024
- Fine-tunable for specific domains
Architecture:
- Based on SD 2.1 image model
- Added temporal attention layers
- Fine-tuned on video datasets
- Motion bucket conditioning (control motion amount)
Part 6: Production Deployment
Deploying diffusion models in production requires optimizing for speed, cost, scale, and reliability.
Inference Optimization
Fewer sampling steps:
- DDIM: 20-50 steps (vs 1000 for DDPM)
- DPM-Solver++: 15-25 steps with good quality
- UniPC: 10-20 steps
- LCM (Latent Consistency Models): 4-8 steps
- Turbo/Lightning distillation: 1-4 steps
Step reduction through distillation:
Consistency distillation: Train student to map any point on trajectory directly to clean image.
Progressive distillation: Iteratively halve the number of steps:
- Train 2-step model to match 4-step teacher
- Train 1-step model to match 2-step teacher
Adversarial distillation: Use discriminator to ensure single-step outputs are realistic.
Classifier-Free Guidance distillation: Bake guidance into the model:
- Train on guided outputs
- Inference without computing unconditional prediction
- 2× speedup (one forward pass instead of two)
Memory Optimization
Attention optimization:
- xFormers memory-efficient attention
- Flash Attention v2
- Attention slicing (process attention in chunks)
VAE optimization:
- Tiled VAE decoding (process latent in tiles)
- VAE slicing (batch dimension)
- FP16/BF16 VAE
Model offloading:
- Sequential CPU offload: Move unused components to CPU
- Model CPU offload: Keep model on CPU, copy layers to GPU as needed
- Disk offload: For extremely limited VRAM
Precision reduction:
- FP16: Standard for inference, ~2× memory reduction
- BF16: Better dynamic range, preferred for training
- INT8/INT4 quantization: Further reduction with some quality loss
Quantization for Diffusion Models
Weight quantization: Reduce model size and memory:
NF4 (4-bit NormalFloat): Information-theoretically optimal for normal distributions:
12B parameter model:
- FP16: 24GB VRAM
- NF4: 6GB VRAM
GGUF quantization (for llama.cpp-style inference):
- Q4_K_M, Q5_K_M, Q8 variants
- Tradeoff between size and quality
Activation quantization: Harder than weights due to outliers:
- SmoothQuant: Migrate quantization difficulty from activations to weights
- Per-tensor vs per-channel scaling
Deployment Platforms
Local deployment:
ComfyUI:
- Node-based visual workflow builder
- Maximum flexibility and customization
- Efficient inference with smart caching
- Large extension ecosystem
Automatic1111 / Forge:
- User-friendly web interface
- Extension system for additional features
- Forge: Performance-optimized fork
Diffusers (HuggingFace):
- Python library for programmatic use
- Production-ready inference
- Easy model swapping
Cloud deployment:
Replicate:
- Pay-per-prediction model
- Pre-built models ready to use
- Custom model deployment via Cog
fal.ai:
- Fast inference focus
- Flux, SDXL, SD3 hosted
- Queue-based API
Modal:
- Serverless GPU compute
- Custom container deployment
- Scale to zero when idle
Baseten / Banana:
- ML model serving platforms
- Auto-scaling
- Custom model support
Scaling Considerations
Batching: Process multiple images simultaneously:
# Batched generation
images = pipe(
prompt=["cat", "dog", "bird"],
num_images_per_prompt=1,
).images
Throughput vs latency: Trade-offs in production:
- Larger batches = higher throughput, higher latency
- Smaller batches = lower latency, lower throughput
- Choose based on use case (interactive vs batch)
Queue management:
- Request queuing for load handling
- Priority queues for different tiers
- Timeout handling for long generations
Caching:
- Text encoder outputs (same prompt = same embeddings)
- VAE encoder outputs (for img2img with same source)
- ControlNet preprocessor outputs
Safety and Content Moderation
Safety classifiers:
- Input prompt classification
- Output image classification
- NSFW detection models
Watermarking:
- Invisible watermarks in generated images
- Provenance tracking
- C2PA standard for content credentials
Prompt filtering:
- Blocklist-based filtering
- Classifier-based filtering
- Human review for edge cases
Rate limiting:
- Per-user limits
- Cost-based limits
- Abuse detection
Cost Optimization
Compute costs: GPU time is the primary cost driver:
- A100 40GB: ~$1-2/hour (cloud)
- 4090: ~$0.40/hour (consumer cloud)
- Steps reduction: Biggest cost lever
Cost per image (approximate, cloud pricing):
- SD 1.5, 20 steps: $0.01-0.02
- SDXL, 30 steps: $0.02-0.05
- Flux [dev], 30 steps: $0.05-0.10
- DALL-E 3 API: $0.04-0.12
Optimization strategies:
- Step reduction via distillation
- Batch processing during low-demand periods
- Caching repeated operations
- Model quantization
- Appropriate model selection (don't use Flux for simple tasks)
Part 7: Advanced Topics and Future Directions
Consistency Models
Consistency Models enable single-step generation by learning to map any point on the diffusion trajectory directly to the final output.
Key insight: If we could directly predict x₀ from any x_t, we wouldn't need iterative denoising.
Training approaches:
- Consistency distillation: Train from pre-trained diffusion model
- Consistency training: Train from scratch
Results: 1-2 step generation with quality approaching multi-step diffusion.
Latent Consistency Models (LCM): Apply consistency training in latent space:
- 4-8 step generation
- Compatible with LoRAs
- LCM-LoRA: Add consistency property via LoRA
Rectified Flow and Flow Matching
Beyond diffusion, flow matching learns optimal transport paths:
Optimal transport: Find minimum-cost mapping from noise to data distribution.
Straight paths: Flow matching can learn straighter trajectories:
- Fewer discretization errors
- Fewer steps needed
- Better interpolation properties
Reflow: Iteratively straighten learned flows for even faster sampling.
3D Generation
Extending diffusion to 3D content:
Multi-view generation: Generate consistent images from multiple viewpoints:
- Zero-1-to-3: Image → rotated views
- MVDream: Text → multi-view images
- SyncDreamer: Synchronized multi-view generation
3D reconstruction: Lift 2D generations to 3D:
- NeRF fitting to generated views
- 3D Gaussian Splatting from diffusion outputs
- Score Distillation Sampling (DreamFusion)
Native 3D diffusion:
- Point cloud diffusion
- Mesh diffusion
- Triplane representations
Audio Generation
Diffusion for audio:
AudioLDM / AudioLDM 2: Text-to-audio via latent diffusion:
- VAE for audio spectrograms
- Diffusion in latent space
- CLAP (audio-text alignment) for conditioning
Stable Audio: Stability AI's audio generation:
- Music and sound effects
- Timing control
- Long-form generation
Riffusion: Fine-tuned image diffusion on spectrograms—generate music as images.
Architectural Innovations
Hourglass DiT: Hierarchical DiT with different resolutions:
- Process low-res globally
- Upsample for local details
- Efficiency improvements
Streaming generation: Generate images progressively:
- Early exit for preview
- Refinement on demand
- Better user experience
Mixture of Experts for diffusion: Route different timesteps or regions to specialized experts.
Prompt Engineering for Diffusion Models
Effective prompting is crucial for quality results. Unlike LLMs, diffusion model prompts benefit from specific techniques.
Prompt structure (general pattern):
[subject] [action/pose] [environment] [lighting] [style] [quality modifiers]
Example:
"A young woman with red hair reading a book in a cozy library,
warm afternoon sunlight through tall windows,
oil painting style, highly detailed, 8k resolution"
Subject description:
- Be specific: "golden retriever puppy" not just "dog"
- Include relevant details: age, clothing, expression, pose
- Describe from general to specific
Environment/setting:
- Location: "ancient forest", "modern kitchen", "busy Tokyo street"
- Time: "sunset", "blue hour", "overcast day"
- Weather: "foggy morning", "rain-soaked streets"
Lighting (crucial for photorealism):
- "soft diffused lighting", "dramatic rim lighting"
- "golden hour sunlight", "neon city lights"
- "studio lighting with softbox", "natural window light"
Style keywords:
- Art styles: "impressionist", "art nouveau", "cyberpunk", "studio ghibli"
- Photography: "35mm film", "portrait lens", "wide angle", "macro"
- Rendering: "unreal engine", "octane render", "ray tracing"
Quality boosters (use sparingly):
- "highly detailed", "8k", "masterpiece", "best quality"
- "sharp focus", "intricate details", "professional photography"
- Effect varies by model—test which work for your model
CLIP token limit: Most SD models use CLIP with 77 token limit. Longer prompts get truncated. SDXL and Flux handle longer prompts better via T5.
Prompt weighting (A1111/ComfyUI syntax):
(important subject:1.3) # Increase weight
(unwanted element:0.7) # Decrease weight
[alternating:prompts:step] # Alternate between prompts
Model-specific tips:
SDXL:
- Benefits from longer, more detailed prompts
- Use micro-conditioning for aspect ratio hints
- Negative prompts very effective
Flux:
- No negative prompts available
- Responds well to natural language
- T5 understands complex descriptions
- Less need for "quality" keywords
Midjourney:
- Briefer prompts often work better
- Style references via --sref
- Aspect ratio via --ar 16:9
Evaluation Metrics
Understanding how diffusion models are evaluated helps interpret benchmarks and assess model quality.
Fréchet Inception Distance (FID): The standard metric for image generation quality.
How it works:
- Extract features from real images using Inception-v3 network
- Extract features from generated images
- Compute Fréchet distance between the two feature distributions
Interpretation:
- Lower FID = better (distributions more similar)
- FID ~1-5: Excellent quality
- FID ~10-20: Good quality
- FID ~50+: Noticeable quality issues
Limitations:
- Assumes Gaussian feature distributions
- Sensitive to sample size (need ~10K+ images)
- Doesn't capture prompt adherence
- Can be gamed by mode collapse
CLIP Score: Measures text-image alignment (prompt adherence).
How it works:
- Encode prompt with CLIP text encoder
- Encode generated image with CLIP image encoder
- Compute cosine similarity between embeddings
Interpretation:
- Higher = better prompt adherence
- Measures semantic alignment, not pixel quality
- Correlates well with human judgment of prompt following
Inception Score (IS): Measures quality and diversity.
How it works:
- Quality: Classifier should be confident about generated images
- Diversity: Overall class distribution should be uniform
Limitations: Less used now; FID generally preferred.
CMMD (CLIP Maximum Mean Discrepancy): Improved alternative to FID using CLIP embeddings instead of Inception.
- Uses richer CLIP features
- No Gaussian assumption
- Unbiased estimator
Human Preference Metrics:
- Elo ratings: From head-to-head comparisons (used in leaderboards)
- Win rate: Percentage of comparisons won against baseline
- Aesthetic scores: Trained predictors of human aesthetic preference
Practical benchmarks:
- DrawBench: Text-to-image prompt adherence
- PartiPrompts: Complex compositional prompts
- COCO-30K: Standard image generation benchmark
- GenEval: Compositional generation evaluation
Seeds and Reproducibility
Understanding seeds is crucial for reproducible and controllable generation.
What is a seed? The seed initializes the random number generator that creates the initial noise. Same seed + same settings = same initial noise = same image.
Seed behavior:
# Same seed, same image
pipe(prompt="a cat", seed=42) # Image A
pipe(prompt="a cat", seed=42) # Image A (identical)
# Different seed, different image
pipe(prompt="a cat", seed=43) # Image B (different)
When seeds produce identical results:
- Same model/checkpoint
- Same prompt (including negative)
- Same sampler and step count
- Same CFG scale
- Same resolution
- Same seed
- Deterministic sampler (not ancestral)
When seeds produce different results (even with same seed):
- Ancestral samplers (Euler a, DPM++ SDE) add randomness at each step
- Different hardware (floating-point variations)
- Different software versions
- Different batch sizes (affects batched operations)
Practical uses of seeds:
- Reproducibility: Share exact generation settings
- Iteration: Find good seed, then refine prompt
- Variations: Small seed changes for similar-but-different images
- Debugging: Isolate what changed between generations
Seed exploration:
- Generate batch with random seeds
- Find promising composition
- Lock seed, iterate on prompt/settings
- Use X/Y/Z plot to explore parameter space
-1 seed: Convention for "random seed"—system generates new random seed each time.
Research Frontiers
Better understanding:
- Theoretical foundations still developing
- Connection to optimal transport
- Convergence guarantees
Scaling laws:
- How does quality scale with compute?
- Optimal model size vs training data
- DiT scaling appears similar to LLMs
Efficiency:
- Approaching real-time high-resolution generation
- Mobile deployment
- Edge inference
Control:
- More precise spatial control
- Better preservation of reference styles
- Composition of multiple concepts
Evaluation directions:
- Beyond FID: human preference modeling
- Better diversity metrics
- Measuring prompt adherence at scale
- Benchmark standardization
Frequently Asked Questions
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